Demographics of Mobile Games
Almost 3 billion people around the world play mobile games. This includes over half a billion millennials. The success of mobile games is based on a number of factors. However, the main reason for the success of mobile games is their ability to appeal to different types of gamers. Some of the main demographics of mobile game players include millennials, younger adults, and older adults.
Millennials make up the majority of the population that plays mobile games. In fact, nine out of ten of them play on their smartphones. This is the largest market for mobile gaming, and it will continue to grow. In fact, experts predict that the mobile gaming market will grow from 46.8% in 2020 to 1/20 by 2025. In that time, mobile gaming will account for 57% of global video game revenue.
One of the biggest innovations in mobile gaming is cloud computing. This technology eliminates the need for an additional device. It also provides a large amount of game variety. It allows users to stream games at any time, and it is safe for kids.
Another innovation is in-app purchases. This type of payment is offered to users in many battle royale games. In-app purchases can be used to purchase virtual currency, items, and exclusive perks. These offers are based on user behavior. In some cases, a player will need to watch an ad in order to continue playing. Most Android games give their players the option to disable in-app purchases.
Some phones have built-in accelerometer sensors that allow for interactive gameplay. These devices are often used in battle royale games. In addition, they can also be used to provide a level of portability to light users. Some phones have dedicated gaming keys, which allow a gamer to steer their phone by tilting it.
Some of the largest mobile games, like Fortnite and Pokémon Go, have earned huge revenues. In fact, the mobile game market has grown more than any other industry in the last decade. In 2020, it is projected to generate approximately $160 billion. The top-grossing mobile game in May was PUGB Mobile. It grossed over $226 million in that month, and it maintained that status in April and January. In February, it generated over $191.6 million in total revenue. In March, it grossed over $232 million. Its revenues in the first quarter of 2020 were nearly $200 million.
The second biggest mobile game in 2020 was Candy Crush Saga, which earned nearly $500 million in player spending in that month. It was created by King, and the game has been on the market for eight years.
Another popular game is Monument Valley, which has been mentioned in several TV shows. The game has beautiful art and a captivating puzzle-solving experience. The games from Supercell are easy to learn and have great presentation. They have excellent balance and are well-suited for a wide range of ages and skill levels.
Finally, there are social deception games like Among Us. The game is free to play, but there are in-app purchases that can be purchased to unlock certain features. These include a VIP Buyer Bundle and extra items worth a few bucks.